SHOGUN  6.1.3
GPUMemoryBase.h
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1 /*
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30  * Authors: 2016 Pan Deng, Soumyajit De, Heiko Strathmann, Viktor Gal
31  */
32 
33 #ifndef GPU_MEMORY_BASE_H__
34 #define GPU_MEMORY_BASE_H__
35 
36 namespace shogun
37 {
38 
40  template <typename T>
41  struct GPUMemoryBase
42  {
45  {
46  }
47 
53  virtual GPUMemoryBase<T>*
54  clone_vector(GPUMemoryBase<T>* gpu_ptr, index_t vlen) const = 0;
55  };
56 }
57 
58 #endif // GPU_MEMORY_BASE_H__
int32_t index_t
Definition: common.h:72
all of classes and functions are contained in the shogun namespace
Definition: class_list.h:18
Interface for GPU memory libraries.
Definition: SGMatrix.h:35
virtual GPUMemoryBase< T > * clone_vector(GPUMemoryBase< T > *gpu_ptr, index_t vlen) const =0

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