SHOGUN  6.1.3
L1PenaltyForTG.h
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31 
32 #ifndef L1PENALTYFORTG_H
33 #define L1PENALTYFORTG_H
35 #include <shogun/lib/SGVector.h>
36 namespace shogun
37 {
52 {
53 public:
54  /* Constructor */
55  L1PenaltyForTG():L1Penalty() { init(); }
56 
57  /* Destructor */
58  virtual ~L1PenaltyForTG() {}
59 
64  virtual const char* get_name() const { return "L1PenaltyForTG"; }
65 
71  float64_t proximal_weight);
72 
73 protected:
78 
79 private:
81  void init();
82 
83 };
84 
85 }
86 
87 #endif
The is the base class for L1 penalty/regularization within the FirstOrderMinimizer framework...
The is the base class for L1 penalty/regularization within the FirstOrderMinimizer framework...
Definition: L1Penalty.h:51
SGVector< float64_t > m_q
double float64_t
Definition: common.h:60
all of classes and functions are contained in the shogun namespace
Definition: class_list.h:18
virtual const char * get_name() const
virtual void update_variable_for_proximity(SGVector< float64_t > variable, float64_t proximal_weight)

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